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A bit of everything
Великобритания
Добавлен 17 фев 2010
This channel is going to be dedicated to things that I think of / do / create.
Year 9 SciTech GameMaker guide for teachers
This video has been created to support the development of the Year 9 Game Maker course.
Просмотров: 27
Видео
Year 9 SciTech Lesson 5 Adding enemies
Просмотров 2314 дней назад
Year 9 SciTech Lesson 5 Adding enemies
14 Vocational IT GameMaker Studio 2 DND Creating a try again button
Просмотров 51Месяц назад
14 Vocational IT GameMaker Studio 2 DND Creating a try again button
13 Vocational IT GameMaker Studio 2 DND Making your score counter visible and changing the fon
Просмотров 39Месяц назад
13 Vocational IT GameMaker Studio 2 DND Making your score counter visible and changing the fon
12 Vocational IT GameMaker Studio 2 DND End game object with IF statement
Просмотров 32Месяц назад
12 Vocational IT GameMaker Studio 2 DND End game object with IF statement
11 Vocational IT GameMaker Studio 2 DND Creating collisions between the enemy and the player
Просмотров 25Месяц назад
11 Vocational IT GameMaker Studio 2 DND Creating collisions between the enemy and the player
10 Vocational IT GameMaker Studio 2 DND Creating and moving your enemies
Просмотров 35Месяц назад
10 Vocational IT GameMaker Studio 2 DND Creating and moving your enemies
9 Vocational IT GameMaker Studio 2 DND Creating the collectable object
Просмотров 30Месяц назад
9 Vocational IT GameMaker Studio 2 DND Creating the collectable object
8 Vocational IT GameMaker Studio 2 DND Adding wall collisions to your game
Просмотров 40Месяц назад
8 Vocational IT GameMaker Studio 2 DND Adding wall collisions to your game
7 Vocational IT GameMaker Studio 2 DND Creating walls for your room
Просмотров 55Месяц назад
7 Vocational IT GameMaker Studio 2 DND Creating walls for your room
6 Vocational IT GameMaker Studio 2 DND Create player object and add it to your room
Просмотров 28Месяц назад
6 Vocational IT GameMaker Studio 2 DND Create player object and add it to your room
5 Vocational IT GameMaker Studio 2 DND Wall design
Просмотров 17Месяц назад
5 Vocational IT GameMaker Studio 2 DND Wall design
4 Vocational IT GameMaker Studio 2 DND Create an end sprite
Просмотров 22Месяц назад
4 Vocational IT GameMaker Studio 2 DND Create an end sprite
3 Vocational IT GameMaker Studio 2 DND Create a collectable
Просмотров 42Месяц назад
3 Vocational IT GameMaker Studio 2 DND Create a collectable
2 Vocational IT GameMaker Studio 2 DND Enemy Design
Просмотров 32Месяц назад
2 Vocational IT GameMaker Studio 2 DND Enemy Design
1 Vocational IT GameMaker Studio 2 DND Create a player for your game
Просмотров 31Месяц назад
1 Vocational IT GameMaker Studio 2 DND Create a player for your game
Vocational IT - Task 4 Audio - Import and overlay tracks
Просмотров 11Месяц назад
Vocational IT - Task 4 Audio - Import and overlay tracks
Vocational IT - Task 4 Audio - Music features
Просмотров 4Месяц назад
Vocational IT - Task 4 Audio - Music features
Vocational IT 8 Adobe Premiere Rush Export your video
Просмотров 7Месяц назад
Vocational IT 8 Adobe Premiere Rush Export your video
Vocational IT 7 Adobe Premiere Rush Resize or overlay images and add image effects
Просмотров 8Месяц назад
Vocational IT 7 Adobe Premiere Rush Resize or overlay images and add image effects
Vocational IT 6 Adobe Premiere Rush Increase Decrease the speed of clips
Просмотров 11Месяц назад
Vocational IT 6 Adobe Premiere Rush Increase Decrease the speed of clips
Vocational IT 5 Adobe Premiere Rush Adding colour effects
Просмотров 11Месяц назад
Vocational IT 5 Adobe Premiere Rush Adding colour effects
Vocational IT 3 Adobe Premiere Rush Adding titles and text to the timeline
Просмотров 3Месяц назад
Vocational IT 3 Adobe Premiere Rush Adding titles and text to the timeline
Vocational IT 4 Adobe Premiere Rush Add audio and fade outs
Просмотров 12Месяц назад
Vocational IT 4 Adobe Premiere Rush Add audio and fade outs
Vocational IT 2 Adobe Premiere Rush Import media, crop, split and separate audio
Просмотров 11Месяц назад
Vocational IT 2 Adobe Premiere Rush Import media, crop, split and separate audio
Vocational IT 1 Download stock video photos to use
Просмотров 5Месяц назад
Vocational IT 1 Download stock video photos to use
Task 3 Exporting a logo in Serif Draw Plus X8
Просмотров 16Месяц назад
Task 3 Exporting a logo in Serif Draw Plus X8
Task 3 - Export an image in Photoshop CS5
Просмотров 18Месяц назад
Task 3 - Export an image in Photoshop CS5
How to create and use a viewport in GameMaker Studio 2
Просмотров 812 месяца назад
How to create and use a viewport in GameMaker Studio 2
Create instructions which disappear after a set time or click - GameMaker Studio 2 DND
Просмотров 1643 месяца назад
Create instructions which disappear after a set time or click - GameMaker Studio 2 DND
is there also a way to make a layer smaller? so i can fit more into the sprite
nvm i found your answer on another comment
OMG U ARE A LIFE SAVER I LOVE YOU THANKS FOR THE GUIDES
Thank you :-) Your comment means a lot!
when i hold s key its dosent stay walking
Are you sure you have chosen the right event?
No i know because i have use key down and not other key up or another key options
@@rahoomeekhalidhave you made sure it’s relative? If you upload the file somewhere I’ll take a look. 😊
We need a code to make fps game??
hi mate, it's been a few years and was wondering how the bike was holding up, any issues that you've come across and if its worth it for commuting
Hey - yes its not bad. Depending on the roads you are going to take it on, in terms of terrain will effect the number of miles you are going to get. Also, the amount of effort you put in to making the bike move will have an impact on the range. Typically, you can get around 30-40 miles out of it. Due to the weight of the bike, you will find that the rear tyre will wear out a lot quicker than other bikes.
I prefer LGB or Piko G scale brass tracks. I am from Chennai India.
ciao, scusa se sto scrivendo in italiano ma purtroppo non conosco bene l' inglese, tanto sotto ci dovrebbe essere il tasto traduci volevo chiederti se per caso sai un modo per dividere una variabile. Ad esempio. Creo una variabile rappresentata da un numero che in base al tempo continua ad aumentare. Poi voglio creare un evento disegno che mostra la scritta precedente però il risultato della variabile voglio che lo divida per 3. Ho provato "(nome della variabile) / (numero per cui voglio dividere )"e non va. Nel mio gioco ho implementato un "attacco speciale" che richiede del tempo per essere usato. Quindi ho fatto una variabile che continua ad aumentare e quando questa arriva a 1000 posso usare l' attacco speciale. Però nell' interfaccia non è molto pratico vedere "Attacchi speciali disponibili: 3000" quando invece sono solo 3. Quindi volevo fare una cosa come "prendi questa variabile e dividi il suo risultato in 3". Sapresti darmi qualche consiglio?
Hey! Do you know how to fix the diagonal movement? It goes faster when the character goes diagonally so it would be amazing if you could tell me how to fix this.
@@luzeerr11 check to make sure you have entered the same value in the x and y.
@@luzeerr11 check to make sure you have entered the same value in the x and y.
My favorite is the Aristocraft with the realistic sized ties.
it was very helpful and i took many notes buy it, thank you! i'll be waiting for more.
What about Piko track? Does it connect with LGB track. I am a beginner to G scale RR and I have mainly LGB locomotives and cars with the exception of 3 Delton cars which are exceptional other than trying to adapt LGB couplers to them.
i wunder how much of a frord this is
?
How to create 2 create or 2 step event pls
What do you mean?? You could just put the code under each other or create two scripts and run the scripts from within the STEP event.
@@dylan400d ok thanks
Can you make an isometric do only no code please we all are beginners i always skip any coding video with game maker.
funny caterpillars
Wow. A very concise and useful tutorial. I really appreciate it. Keep making more. :) They really come in handy
used this for a project about creative media and i got a 100% ty
How do I rotate a layer?
There's a rotate button in the tool box, but its not great.
Straight and simple 👌
Thank you
does anyone have the same code but in code, im not using visual
just use the same code
How do i mirror using the canvas because i cant be bothered drawing loads and loads of the same thing over and over again
@sirgoogoo420 Look on at the menus on the top. Click IMAGE then there are two options, one says flip and one says mirror.
What if I wanted my player to take damage instead of just dying the moment they touch an enemy?
You could use a different variable then, and potentially link this with a health bar?
@@dylan400d alrighty. sounds great!
How can we make it so that once the player collects a certain amount of apples they teleport to another room instead of making them walk to the end to teleport to another room?
You could add this to the step event. if score is greater than or equal to 5, goto room 2 as an example.
@@dylan400d thank you so much! I’ll try it in the morning
Thank you very much for your video!! I'm pretty new still to game development and this was extremely helpful. Very informative and easy to follow!
Thank you :-)
hi dear i'm making a 2d shoot em up game (sth like defender arcade game) i'd like to add more enemies to my paths but don't know what should i do can you guide me?
There are a few guides on this channel.
thanks so much for this. Though it's simple this is the only tutorial I found doing this. Saved me a whole lot of figuring out
Is "Bok" man. As in Yohan Sebastian Bach
Aced my project with this one lol
Great job!
The current PIKO track is the same rail as LGB a few yrears ago I purchsed aquantity of the rail in tubes (Flex Track) from PIKO to build a Garden RR at an Alzhimers Facility. The tubes of 5" railcame in the same tubes as LGB and in fact had the LGB sticker on them along with the Piko sticker along side and over the LGB, The Piko tie strips are the same material as the LGB
This is old the IDE has changed a lot useless tutorial.
If you say so. There's not that much change, but thank you for the comment.
2 years late, but I hope I can still get some help. I tried this, but it goes flying off the screen to the right any time my player goes towards the right side of the screen. I have a viewport enabled that is following my player, and that's the only possible thing that I can think of that is making it do that. any tips??
Hey, when you have a viewport enabled things act slightly differently. I'll need to look at the code again, but try putting the code you need in the player, then making it 'relative'. @ReedNunnemaker
I should add sorry - If you are using a viewport, I would create another object and put the code in a DRAW event not a DRAW GUI. Then set the x and the y to be oPlayer.x and oPlayer.y (or whatever you have called the player).
thanks man, this was really helpful.
Glad it helped!
thx man not many dnd tutorials yours helped a lot (and it seems so simple now lol)
Cheers - comments like this keep me going!
THANK YOU SO MUCH BRO YOU THE GOAT FR
Happy to help
This saved me
hello
As a beginner to Game Maker, this was very helpful! Thank you! subbed
how do get de enemy to move toward you?
Do you know how to make symmetrical when drawing?
There are many ways. Draw half, copy and paste, and then use the flip tool.
@@dylan400d ok thanks
My player object won't transfer to the other room, despite it loading, help!
nvm got it
@@ethanstefura5359I have the same problem, how did you fix it?
also having the same problem , my game just freezes edit : nvm , also got it
Thank you, i was looking for this!
Hand held cams sucks
This was taken with an iPhone 4 many years ago - I think it came out well.
Thanks, was really short and to the point! Was a big help
Glad it helped!
bro you cant even use GML, dont try make videos
Cheers.
shut up bro
@@pegge_ no, you shut up
@@dylan400d cheers bro
@@phel7369 frick off bro what do you gain from commenting that
Nice
Thanks.
It helped a lot, thank you!
Glad it helped!
You have saved me. My game is due tomorrow for college and this video is so short and simple yet explained so well, thank you.
Nice one bro this was a big help!. But one problem fixed opens another. Now my enemy keeps walking the path when he should be changing into his damage state. How do we brake the walk path, once set?.
I'm not sure what you mean - do you mean what to do when it reaches the end of the path? If so, you can have it so that it will restart, or loop.
I figgerd it out. I added " path end ( ) " At the start of the "Enemy's being hit state" that fixed my problem. Now I can't figger out how to "end" the path once it's completed. Example: have the Enemy to into an idle state once the paths been completed.
I used Dreamweaver when I was 13-14 years old back in early 2000s. Its crazy seeing it again. Interesting to see how they integrated responsive webdesign into the WYSIWYG mode. Do you use this in any professional capacity or just as a hobby? I cant imagine any companies using DW now days.
Most sites now are based around a CMS system like WordPress. These are my teaching tutorials for adding features into a site as part of a GCSE course.
"promo sm"
OK?
thanks, it helped
Glad it helped